Saturday 23 May 2009

Aim of the day 23rd May

  • Scene 2 animate kitty -
  • Zombie hand -
UPDATES

Zombie hand displacement mapping.

This is Dans original modle which he tookinto mud and painted textures and displacement.


I extracted a displacement map through mud box and applied it in maya.



Displacement+bump+colour+spec rendered in maya.


Zombie hand rig


I decided to do an IK rig for the fingers as they will need to stay fixed to the cart




This is a walk test dispite the fact that the hand does no walking in the film....

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